Thursday 8 October 2015

Research #2

Research: Style





Research conducted by searching for inspiring images on google of a cartoon style conducted on 7/10/2015




Semi realistic is the style im used to an interesting expressions although for this project i want to go more cartoony and simple for easier animation, i like the rounder face though.









This is a simpler design and more of what I want although I still think the eye detail will be too much for me, and the hair to animate. Resource found at: http://orig00.deviantart.net/8fe5/f/2013/050/d/b/character_design__style_2__female_1_by_wolfsmok
e-d5vkicq.jpg by google images search

I love the rounded face of this one and the simple short body. Although yet again i think the eyes are still too detailed large and require a lot of expression. Resource found at: 




This is the closest to the idea I want, shut eyes could make for interesting character feature, I know in the picture the woman is asleep but I feel these simple features is what im after, although her body seems too long and thin for what I'm thinking. Resource found at: http://www.geocities.ws/s_ng_99/sg01.JPG by google images search



Its here it accured to me I played a game with the ideal style I have in mind: Okami. So I did some more research into okami's character design and some fanart. Research from this point on was conducted on the 8/10/2015.

Theres an actual thief in the game called Hayazo so I looked at his concept art.

I don't particularly like the darker colours, but purple seems to stand out to me, Also the bandages on the arms and legs. The bag too seems cool. Resource  found at http://vignette1.wikia.nocookie.net/okami/images/e/e9/Hayazo.jpg/revision/latest?cb=20101224032708


















http://vignette4.wikia.nocookie.net/okami/images/0/04/Image-0.jpg/revision/latest?cb=20150607205738&path-prefix=fr










File:Rao alternate.jpg
http://okami.wikia.com/wiki/File:Rao_alternate.jpg











the women tend to be long and slender, with sleeves and dresses that cover the feet and hands, I like this idea as it removes effort to animate fingers, although my character wouldn't suit a dress. So I may expose her feet. Resources found at google images.


Click here to see initial Main Character designs after this research was conducted.









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